Darksiders II Deathinitive Edition
AppID: 388410Current Price
$29.99
Estimated Owners
651.9K
Total Reviews
18.6K
Net Revenue
$7,045,063
Revenue Breakdown
| Gross Revenue (Est.) | $19,550,781 |
| Regional Pricing (15%) | -$2,932,617 |
| Discounts (25%) | -$4,154,541 |
| Est. Refunds (5%) | -$623,181 |
| Steam Fee (30%) | -$3,552,133 |
| VAT & Taxes (15%) | -$1,243,246 |
| Net Revenue (Est.) | $7,045,063 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Darksiders II Deathinitive Edition generated?
Since its release, Darksiders II Deathinitive Edition is estimated to have generated approximately $19,550,781 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,045,063.
How many copies has Darksiders II Deathinitive Edition sold?
We estimate Darksiders II Deathinitive Edition has sold approximately 651.9K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $19,550,781 in gross revenue.
What game engine does Darksiders II Deathinitive Edition use?
Darksiders II Deathinitive Edition was developed using the Unreal Engine 3 game engine.
How much did it cost to develop Darksiders II Deathinitive Edition?
The estimated development cost for Darksiders II Deathinitive Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Darksiders II Deathinitive Edition?
Darksiders II Deathinitive Edition was developed by a team of Unknown 2015.
Review Statistics
Positive
14.6K
Negative
4.0K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
Darksiders II Deathinitive Edition (2015)
Unknown
Team Size
2015
Unknown