We Need To Go Deeper
AppID: 307110Current Price
$15.99
Estimated Owners
206.8K
Total Reviews
5.9K
Net Revenue
$1,191,859
Revenue Breakdown
| Gross Revenue (Est.) | $3,307,532 |
| Regional Pricing (15%) | -$496,130 |
| Discounts (25%) | -$702,850 |
| Est. Refunds (5%) | -$105,428 |
| Steam Fee (30%) | -$600,937 |
| VAT & Taxes (15%) | -$210,328 |
| Net Revenue (Est.) | $1,191,859 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has We Need To Go Deeper generated?
Since its release, We Need To Go Deeper is estimated to have generated approximately $3,307,532 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,191,859.
How many copies has We Need To Go Deeper sold?
We estimate We Need To Go Deeper has sold approximately 206.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $3,307,532 in gross revenue.
What game engine does We Need To Go Deeper use?
We Need To Go Deeper was developed using the Unreal Engine 4 game engine.
How much did it cost to develop We Need To Go Deeper?
The estimated development cost for We Need To Go Deeper was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on We Need To Go Deeper?
We Need To Go Deeper was developed by a team of Solo developer (Tommy Refenes, co-creator of Super Meat Boy) 2021.
Review Statistics
Positive
5.1K
Negative
803
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
We Need To Go Deeper (2017)
Unknown
Team Size
2021
Solo developer (Tommy Refenes, co-creator of Super Meat Boy)