Watch_Dogs™

Watch_Dogs™

AppID: 243470
Ubisoft
Ubisoft
May 26, 2014

Current Price

$19.99

Estimated Owners

1.6M

Total Reviews

46.9K

Net Revenue

$11,813,684

Revenue Breakdown

Gross Revenue (Est.)$32,784,200
Regional Pricing (15%)-$4,917,630
Discounts (25%)-$6,966,642
Est. Refunds (5%)-$1,044,996
Steam Fee (30%)-$5,956,479
VAT & Taxes (15%)-$2,084,768
Net Revenue (Est.)$11,813,684

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Watch_Dogs™ generated?

Since its release, Watch_Dogs™ is estimated to have generated approximately $32,784,200 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $11,813,684.

How many copies has Watch_Dogs™ sold?

We estimate Watch_Dogs™ has sold approximately 1.6M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $32,784,200 in gross revenue.

What game engine does Watch_Dogs™ use?

Watch_Dogs™ was developed using the Disrupt Engine game engine.

How much did it cost to develop Watch_Dogs™?

The estimated development cost for Watch_Dogs™ was around $68 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Watch_Dogs™?

The development team size for Watch_Dogs™ varied throughout development:

  • Over 100 developers - 2012-2014 (Development of Watch_Dogs)
  • Core team of 40-50 developers - 2014 (Post-launch support)

Review Statistics

Overall Rating Mostly Positive
79% Positive 21% Negative

Positive

36.8K

Negative

10.1K

Game Information

Game Engine

Disrupt Engine

Genres

ActionAdventure

Production Cost

Watch_Dogs (2014)

$68 million

Team Size

2012-2014 (Development of Watch_Dogs)

Over 100 developers

2014 (Post-launch support)

Core team of 40-50 developers

Last updated: Aug 27, 2025