Watch_Dogs™
AppID: 243470Current Price
$19.99
Estimated Owners
1.6M
Total Reviews
46.9K
Net Revenue
$11,813,684
Revenue Breakdown
| Gross Revenue (Est.) | $32,784,200 |
| Regional Pricing (15%) | -$4,917,630 |
| Discounts (25%) | -$6,966,642 |
| Est. Refunds (5%) | -$1,044,996 |
| Steam Fee (30%) | -$5,956,479 |
| VAT & Taxes (15%) | -$2,084,768 |
| Net Revenue (Est.) | $11,813,684 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Watch_Dogs™ generated?
Since its release, Watch_Dogs™ is estimated to have generated approximately $32,784,200 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $11,813,684.
How many copies has Watch_Dogs™ sold?
We estimate Watch_Dogs™ has sold approximately 1.6M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $32,784,200 in gross revenue.
What game engine does Watch_Dogs™ use?
Watch_Dogs™ was developed using the Disrupt Engine game engine.
How much did it cost to develop Watch_Dogs™?
The estimated development cost for Watch_Dogs™ was around $68 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Watch_Dogs™?
The development team size for Watch_Dogs™ varied throughout development:
- Over 100 developers - 2012-2014 (Development of Watch_Dogs)
- Core team of 40-50 developers - 2014 (Post-launch support)
Review Statistics
Positive
36.8K
Negative
10.1K
Game Information
Game Engine
Disrupt Engine
Genres
Production Cost
Watch_Dogs (2014)
$68 million
Team Size
2012-2014 (Development of Watch_Dogs)
Over 100 developers
2014 (Post-launch support)
Core team of 40-50 developers