Assassin's Creed® Unity

Assassin's Creed® Unity

AppID: 289650
Ubisoft
Ubisoft
Nov 11, 2014

Current Price

$29.99

Estimated Owners

2.7M

Total Reviews

75.8K

Net Revenue

$28,676,878

Revenue Breakdown

Gross Revenue (Est.)$79,581,314
Regional Pricing (15%)-$11,937,197
Discounts (25%)-$16,911,029
Est. Refunds (5%)-$2,536,654
Steam Fee (30%)-$14,458,930
VAT & Taxes (15%)-$5,060,625
Net Revenue (Est.)$28,676,878

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Assassin's Creed® Unity generated?

Since its release, Assassin's Creed® Unity is estimated to have generated approximately $79,581,314 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $28,676,878.

How many copies has Assassin's Creed® Unity sold?

We estimate Assassin's Creed® Unity has sold approximately 2.7M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $79,581,314 in gross revenue.

What game engine does Assassin's Creed® Unity use?

Assassin's Creed® Unity was developed using the AnvilNext 2.0 game engine.

How much did it cost to develop Assassin's Creed® Unity?

The estimated development cost for Assassin's Creed® Unity was around $100 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Assassin's Creed® Unity?

The development team size for Assassin's Creed® Unity varied throughout development:

  • Over 1,000 developers across multiple Ubisoft studios - Development (2010-2014)
  • Approximately 900-1,000 developers from 10 different studios - Peak Development (2014)

Review Statistics

Overall Rating Mostly Positive
78% Positive 22% Negative

Positive

59.2K

Negative

16.6K

Game Information

Game Engine

AnvilNext 2.0

Genres

ActionAdventure

Production Cost

Assassin's Creed Unity (2014)

$100 million

Team Size

Development (2010-2014)

Over 1,000 developers across multiple Ubisoft studios

Peak Development (2014)

Approximately 900-1,000 developers from 10 different studios

Last updated: Aug 27, 2025