Warhammer 40,000: Dawn of War II - Ultramarines Pack
AppID: 56487Current Price
Free
Estimated Owners
700
Total Reviews
20
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Warhammer 40,000: Dawn of War II - Ultramarines Pack generated?
Since its release, Warhammer 40,000: Dawn of War II - Ultramarines Pack is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Warhammer 40,000: Dawn of War II - Ultramarines Pack sold?
We estimate Warhammer 40,000: Dawn of War II - Ultramarines Pack has sold approximately 700 copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Warhammer 40,000: Dawn of War II - Ultramarines Pack use?
Warhammer 40,000: Dawn of War II - Ultramarines Pack was developed using the Relic Engine (Modified) game engine.
How much did it cost to develop Warhammer 40,000: Dawn of War II - Ultramarines Pack?
The estimated development cost for Warhammer 40,000: Dawn of War II - Ultramarines Pack was around Unknown (Likely in the range of $15M - $30M for a AAA RTS of that era) to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
19
Negative
1
Game Information
Game Engine
Relic Engine (Modified)
Genres
Production Cost
Warhammer 40,000: Dawn of War II (Base Game, 2009)
Unknown (Likely in the range of $15M - $30M for a AAA RTS of that era)
Warhammer 40,000: Dawn of War II - Ultramarines Pack (DLC/Add-on, 2009)
Unknown (Significantly less than the base game, likely a few million USD for content expansion)