Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC
AppID: 56482Current Price
Free
Estimated Owners
490
Total Reviews
14
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC generated?
Since its release, Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC sold?
We estimate Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC has sold approximately 490 copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC use?
Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC was developed using the Relic Engine (Proprietary) game engine.
How much did it cost to develop Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC?
The estimated development cost for Warhammer 40,000: Dawn of War II - Retribution - Mekboy Wargear DLC was around Unknown (Likely in the range of $10M - $25M for a major RTS expansion/standalone title by Relic/THQ at the time) to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
14
Negative
0
Game Information
Game Engine
Relic Engine (Proprietary)
Genres
Production Cost
Warhammer 40,000: Dawn of War II - Retribution (Base Game, 2011)
Unknown (Likely in the range of $10M - $25M for a major RTS expansion/standalone title by Relic/THQ at the time)
Mekboy Wargear DLC (2011)
Unknown (Significantly lower than base game development; likely a small team effort over a few months, potentially $500,000 - $2,000,000 depending on asset reuse and scope)