Warhammer® 40,000: Dawn of War® II Chaos Rising

Warhammer® 40,000: Dawn of War® II Chaos Rising

AppID: 20570
Relic Entertainment, Feral Interactive (Mac/Linux)
SEGA, Feral Interactive (Mac/Linux)
Mar 11, 2010

Current Price

Free

Estimated Owners

119.6K

Total Reviews

3.4K

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Warhammer® 40,000: Dawn of War® II Chaos Rising generated?

Since its release, Warhammer® 40,000: Dawn of War® II Chaos Rising is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has Warhammer® 40,000: Dawn of War® II Chaos Rising sold?

We estimate Warhammer® 40,000: Dawn of War® II Chaos Rising has sold approximately 119.6K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does Warhammer® 40,000: Dawn of War® II Chaos Rising use?

Warhammer® 40,000: Dawn of War® II Chaos Rising was developed using the Essence Engine 2.0 game engine.

How much did it cost to develop Warhammer® 40,000: Dawn of War® II Chaos Rising?

The estimated development cost for Warhammer® 40,000: Dawn of War® II Chaos Rising was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Warhammer® 40,000: Dawn of War® II Chaos Rising?

Warhammer® 40,000: Dawn of War® II Chaos Rising was developed by a team of Unknown specific size for Chaos Rising, but Relic's team size for similar projects around that era (2009) is estimated to be in the range of 80-150 developers. Development Period (Relic Entertainment).

Review Statistics

Overall Rating Very Positive
91% Positive 9% Negative

Positive

3.1K

Negative

312

Game Information

Game Engine

Essence Engine 2.0

Genres

Strategy

Production Cost

Warhammer 40,000: Dawn of War II - Chaos Rising (2010)

Unknown

Team Size

Development Period (Relic Entertainment)

Unknown specific size for Chaos Rising, but Relic's team size for similar projects around that era (2009) is estimated to be in the range of 80-150 developers.

Last updated: Nov 20, 2025