Virtual Villagers: A New Home

Virtual Villagers: A New Home

AppID: 16100
Last Day of Work
May 12, 2008

Current Price

$9.99

Estimated Owners

6.1K

Total Reviews

175

Net Revenue

$22,049

Revenue Breakdown

Gross Revenue (Est.)$61,189
Regional Pricing (15%)-$9,178
Discounts (25%)-$13,003
Est. Refunds (5%)-$1,950
Steam Fee (30%)-$11,117
VAT & Taxes (15%)-$3,891
Net Revenue (Est.)$22,049

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Virtual Villagers: A New Home generated?

Since its release, Virtual Villagers: A New Home is estimated to have generated approximately $61,189 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $22,049.

How many copies has Virtual Villagers: A New Home sold?

We estimate Virtual Villagers: A New Home has sold approximately 6.1K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $61,189 in gross revenue.

What game engine does Virtual Villagers: A New Home use?

Virtual Villagers: A New Home was developed using the Custom Engine game engine.

How many developers worked on Virtual Villagers: A New Home?

The development team size for Virtual Villagers: A New Home varied throughout development:

  • 2 core developers (Guy McGillewie and Tasha McGillewie) - 2017 (development and release)
  • Small team (2-5 members) - Ongoing (studio size for series maintenance)

Review Statistics

Overall Rating Very Positive
89% Positive 11% Negative

Positive

156

Negative

19

Game Information

Game Engine

Custom Engine

Genres

CasualSimulation

Team Size

2017 (development and release)

2 core developers (Guy McGillewie and Tasha McGillewie)

Ongoing (studio size for series maintenance)

Small team (2-5 members)

Last updated: Nov 19, 2025