Wobbledogs
AppID: 1424330Current Price
$19.99
Estimated Owners
456.2K
Total Reviews
13.0K
Net Revenue
$3,285,837
Revenue Breakdown
| Gross Revenue (Est.) | $9,118,538 |
| Regional Pricing (15%) | -$1,367,781 |
| Discounts (25%) | -$1,937,689 |
| Est. Refunds (5%) | -$290,653 |
| Steam Fee (30%) | -$1,656,724 |
| VAT & Taxes (15%) | -$579,854 |
| Net Revenue (Est.) | $3,285,837 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Wobbledogs generated?
Since its release, Wobbledogs is estimated to have generated approximately $9,118,538 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,285,837.
How many copies has Wobbledogs sold?
We estimate Wobbledogs has sold approximately 456.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $9,118,538 in gross revenue.
What game engine does Wobbledogs use?
Wobbledogs was developed using the Unity game engine.
How much did it cost to develop Wobbledogs?
The estimated development cost for Wobbledogs was around $50,000 - $200,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Wobbledogs?
Wobbledogs was developed by a team of 1 developer (Tom Francis) 2019-2021.
Review Statistics
Positive
12.8K
Negative
228
Game Information
Game Engine
Unity
Genres
Production Cost
Wobbledogs (2021)
$50,000 - $200,000
Team Size
2019-2021
1 developer (Tom Francis)