Trainz: Classic Cabon City
AppID: 24640Current Price
$19.99
Estimated Owners
1.8K
Total Reviews
52
Net Revenue
$13,110
Revenue Breakdown
| Gross Revenue (Est.) | $36,382 |
| Regional Pricing (15%) | -$5,457 |
| Discounts (25%) | -$7,731 |
| Est. Refunds (5%) | -$1,160 |
| Steam Fee (30%) | -$6,610 |
| VAT & Taxes (15%) | -$2,314 |
| Net Revenue (Est.) | $13,110 |
Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Trainz: Classic Cabon City generated?
Since its release, Trainz: Classic Cabon City is estimated to have generated approximately $36,382 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $13,110.
How many copies has Trainz: Classic Cabon City sold?
We estimate Trainz: Classic Cabon City has sold approximately 1.8K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $36,382 in gross revenue.
What game engine does Trainz: Classic Cabon City use?
Trainz: Classic Cabon City was developed using the Custom Engine (N3V Games) game engine.
How much did it cost to develop Trainz: Classic Cabon City?
The estimated development cost for Trainz: Classic Cabon City was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Trainz: Classic Cabon City?
The development team size for Trainz: Classic Cabon City varied throughout development:
- Small team, likely less than 10 core developers - Around the time of initial development (early 2000s)
- Unknown specific team size for this legacy title, but N3V Games operates with a smaller core team for ongoing support and development of the Trainz franchise. - Ongoing development/Support (N3V Games)
Review Statistics
Positive
19
Negative
33
Game Information
Game Engine
Custom Engine (N3V Games)
Genres
Production Cost
Trainz: Classic Cabon City (2004)
Unknown
Team Size
Around the time of initial development (early 2000s)
Small team, likely less than 10 core developers
Ongoing development/Support (N3V Games)
Unknown specific team size for this legacy title, but N3V Games operates with a smaller core team for ongoing support and development of the Trainz franchise.