Alien: Isolation
AppID: 214490Current Price
$39.99
Estimated Owners
2.2M
Total Reviews
61.8K
Net Revenue
$31,176,983
Revenue Breakdown
| Gross Revenue (Est.) | $86,519,365 |
| Regional Pricing (15%) | -$12,977,905 |
| Discounts (25%) | -$18,385,365 |
| Est. Refunds (5%) | -$2,757,805 |
| Steam Fee (30%) | -$15,719,487 |
| VAT & Taxes (15%) | -$5,501,820 |
| Net Revenue (Est.) | $31,176,983 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Alien: Isolation generated?
Since its release, Alien: Isolation is estimated to have generated approximately $86,519,365 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $31,176,983.
How many copies has Alien: Isolation sold?
We estimate Alien: Isolation has sold approximately 2.2M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $86,519,365 in gross revenue.
What game engine does Alien: Isolation use?
Alien: Isolation was developed using the CryEngine 3 game engine.
How much did it cost to develop Alien: Isolation?
The estimated development cost for Alien: Isolation was around $18 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Alien: Isolation?
The development team size for Alien: Isolation varied throughout development:
- Approximately 100 developers - Development (2011-2014)
- Over 150 people including contractors - Peak Development (2014)
Review Statistics
Positive
57.6K
Negative
4.2K
Recent Positive Reviews
Из немногочисленного моего опыта в играх типа хоррор, я могу сказать что эта игра симулятор инфаркта который обеспечит вам седину уже в 18 лет, на протяжении всего прохождения вайб один и тот же, эта игра пытается сломать тебя психологически и у неё получается, я по своей недальновидности решил прох...
Pretty good spoops if you liked the film Alien. The xenomorph AI can be a camping son of a gun though.
Рекомендую играть только на высокой сложности и только тогда игра полностью раскрывается
wouldnt be wlwxenomorphfingerblaster if i didnt goon atleast once during mission 14
Man this game came out in 2014... first of all i think i got a few new grey hairs from that, secondly, this game does not give off the vibe it is a 2014 game or maybe it does because it has come soul to it and is trying to do it's own thing. It has a little jank and camera shakes when you try to cli...
Recent Negative Reviews
Akoze nech sa vyvojar aj ofuci, ale v hre nejde pokracovat presiel som kusok a dalej ako ze co nikde nic nejde aktivovat, interagovat ... To ako je ta hra spravena ? Uz som zalozil 5x novy save a nic vzdy na tom istom mieste nejde pokracovat !
I just don't get it, i love horror games. I love alien... yet I don't find this fun at all. The mission design is super boring, there is no real storyline, new environments or character development, only more keycards, generators and doors. It's endless filler and grind in endless hallways.
гляжу в книгу вижу фигу
这游戏根本不知道该干啥
scary stuff
Game Information
Game Engine
CryEngine 3
Genres
Production Cost
Alien: Isolation (2014)
$18 million
Team Size
Development (2011-2014)
Approximately 100 developers
Peak Development (2014)
Over 150 people including contractors