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Tom Clancy's H.A.W.X™

Tom Clancy's H.A.W.X™

AppID: 21900
Developer: Ubisoft Bucharest Studio
Publisher: Ubisoft
Mar 18, 2009

Current Price

$0.00

Estimated Owners

Unavailable

Total Reviews

247

Est. lifetime net (USD)

Unavailable

Overview

Revenue Breakdown

This estimate model applies to games, not add-on products or demos.

Supporting answers and recent review samples

Frequently Asked Questions

Why is this revenue estimate unavailable?

This estimate model applies to games, not add-on products or demos.

What game engine does Tom Clancy's H.A.W.X™ use?

Tom Clancy's H.A.W.X™ was developed using the Proprietary Engine (Used Ubisoft's AnvilNext technology base) game engine.

How much did it cost to develop Tom Clancy's H.A.W.X™?

The estimated development cost for Tom Clancy's H.A.W.X™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Tom Clancy's H.A.W.X™?

Tom Clancy's H.A.W.X™ was developed by a team of Unknown specific developer count for the core team at Ubisoft Bucharest and supporting studios. Pre-release/Launch (2008).

Review Statistics

Overall Rating Very Positive
80% Positive 20% Negative

Positive

198

Negative

49

Game Information

Game Engine

Proprietary Engine (Used Ubisoft's AnvilNext technology base)

Genres

Production Cost

Tom Clancy's H.A.W.X (2008)

Unknown

Team Size

Pre-release/Launch (2008)

Unknown specific developer count for the core team at Ubisoft Bucharest and supporting studios.

Last updated: Nov 20, 2025

Detailed Revenue Analysis

This estimate model applies to games, not add-on products or demos.

Review Analysis

Review Distribution

Positive Reviews 198 (80%)
Negative Reviews 49 (20%)

Review Metrics

Total Reviews 247
Review Score Very Positive
Positive Ratio 80%

Game Details

Full Name

Tom Clancy's H.A.W.X™

Steam App ID

21900

Type

Game

Developers

Ubisoft Bucharest Studio

Publishers

Ubisoft

Release Date

Mar 18, 2009

Additional Details

Game Engine

Proprietary Engine (Used Ubisoft's AnvilNext technology base)

Genres

Official Website

Visit Official Site

Age Ratings

ESRB t

Production Cost

Tom Clancy's H.A.W.X (2008)

Unknown

Team Size

Pre-release/Launch (2008)

Unknown specific developer count for the core team at Ubisoft Bucharest and supporting studios.