The Chronicles of Riddick™ Assault on Dark Athena
AppID: 9860Current Price
Free
Estimated Owners
10.6K
Total Reviews
303
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Chronicles of Riddick™ Assault on Dark Athena generated?
Since its release, The Chronicles of Riddick™ Assault on Dark Athena is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has The Chronicles of Riddick™ Assault on Dark Athena sold?
We estimate The Chronicles of Riddick™ Assault on Dark Athena has sold approximately 10.6K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does The Chronicles of Riddick™ Assault on Dark Athena use?
The Chronicles of Riddick™ Assault on Dark Athena was developed using the Unreal Engine 3 game engine.
How many developers worked on The Chronicles of Riddick™ Assault on Dark Athena?
The development team size for The Chronicles of Riddick™ Assault on Dark Athena varied throughout development:
- Around 80-120 team members - 2007-2009 (development)
- 85 employees company-wide (primarily on Dark Athena) - End of 2008
Review Statistics
Positive
273
Negative
30
Game Information
Game Engine
Unreal Engine 3
Genres
Team Size
2007-2009 (development)
Around 80-120 team members
End of 2008
85 employees company-wide (primarily on Dark Athena)