Stronghold Legends: Steam Edition
AppID: 40980Current Price
$14.99
Estimated Owners
89.1K
Total Reviews
2.5K
Net Revenue
$481,337
Revenue Breakdown
| Gross Revenue (Est.) | $1,335,759 |
| Regional Pricing (15%) | -$200,364 |
| Discounts (25%) | -$283,849 |
| Est. Refunds (5%) | -$42,577 |
| Steam Fee (30%) | -$242,691 |
| VAT & Taxes (15%) | -$84,942 |
| Net Revenue (Est.) | $481,337 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Stronghold Legends: Steam Edition generated?
Since its release, Stronghold Legends: Steam Edition is estimated to have generated approximately $1,335,759 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $481,337.
How many copies has Stronghold Legends: Steam Edition sold?
We estimate Stronghold Legends: Steam Edition has sold approximately 89.1K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $1,335,759 in gross revenue.
What game engine does Stronghold Legends: Steam Edition use?
Stronghold Legends: Steam Edition was developed using the Firefly Engine (Custom/Proprietary) game engine.
How much did it cost to develop Stronghold Legends: Steam Edition?
The estimated development cost for Stronghold Legends: Steam Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Stronghold Legends: Steam Edition?
Stronghold Legends: Steam Edition was developed by a team of Unknown (Likely a small team, as it was a remaster/port by Firefly Studios) 2014 (Release).
Review Statistics
Positive
2.2K
Negative
320
Game Information
Game Engine
Firefly Engine (Custom/Proprietary)
Genres
Production Cost
Stronghold Legends (Original Release 2007)
Unknown
Stronghold Legends: Steam Edition (Release 2014)
Unknown
Team Size
2014 (Release)
Unknown (Likely a small team, as it was a remaster/port by Firefly Studios)