Stronghold HD (2012)
AppID: 40950Current Price
$5.99
Estimated Owners
354.2K
Total Reviews
10.1K
Net Revenue
$764,533
Revenue Breakdown
| Gross Revenue (Est.) | $2,121,658 |
| Regional Pricing (15%) | -$318,249 |
| Discounts (25%) | -$450,852 |
| Est. Refunds (5%) | -$67,628 |
| Steam Fee (30%) | -$385,479 |
| VAT & Taxes (15%) | -$134,918 |
| Net Revenue (Est.) | $764,533 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Stronghold HD (2012) generated?
Since its release, Stronghold HD (2012) is estimated to have generated approximately $2,121,658 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $764,533.
How many copies has Stronghold HD (2012) sold?
We estimate Stronghold HD (2012) has sold approximately 354.2K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $2,121,658 in gross revenue.
What game engine does Stronghold HD (2012) use?
Stronghold HD (2012) was developed using the Firefly Engine (Custom/Proprietary) game engine.
How much did it cost to develop Stronghold HD (2012)?
The estimated development cost for Stronghold HD (2012) was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Stronghold HD (2012)?
The development team size for Stronghold HD (2012) varied throughout development:
- Unknown, likely a small to medium-sized team for an early Firefly Studios title - Original Development (Late 1990s - 2001)
- Unknown, likely a small team handling porting and HD updates, possibly involving external contractors or a small internal team at Firefly Studios/Gambitious - 2012 (HD Release/Remaster)
Review Statistics
Positive
9.7K
Negative
451
Game Information
Game Engine
Firefly Engine (Custom/Proprietary)
Genres
Production Cost
Stronghold HD (2012) Development
Unknown
Team Size
Original Development (Late 1990s - 2001)
Unknown, likely a small to medium-sized team for an early Firefly Studios title
2012 (HD Release/Remaster)
Unknown, likely a small team handling porting and HD updates, possibly involving external contractors or a small internal team at Firefly Studios/Gambitious