Streets of Rogue
AppID: 512900Current Price
$19.99
Estimated Owners
781.4K
Total Reviews
22.3K
Net Revenue
$5,629,009
Revenue Breakdown
| Gross Revenue (Est.) | $15,621,086 |
| Regional Pricing (15%) | -$2,343,163 |
| Discounts (25%) | -$3,319,481 |
| Est. Refunds (5%) | -$497,922 |
| Steam Fee (30%) | -$2,838,156 |
| VAT & Taxes (15%) | -$993,355 |
| Net Revenue (Est.) | $5,629,009 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Streets of Rogue generated?
Since its release, Streets of Rogue is estimated to have generated approximately $15,621,086 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,629,009.
How many copies has Streets of Rogue sold?
We estimate Streets of Rogue has sold approximately 781.4K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $15,621,086 in gross revenue.
What game engine does Streets of Rogue use?
Streets of Rogue was developed using the Unity game engine.
How much did it cost to develop Streets of Rogue?
The estimated development cost for Streets of Rogue was around $50,000 - $100,000 to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
21.4K
Negative
882
Game Information
Game Engine
Unity
Genres
Production Cost
Development (2012-2019)
$50,000 - $100,000