Streets of Rogue

Streets of Rogue

AppID: 512900
Matt Dabrowski
tinyBuild
Jul 12, 2019

Current Price

$19.99

Estimated Owners

781.4K

Total Reviews

22.3K

Net Revenue

$5,629,009

Revenue Breakdown

Gross Revenue (Est.)$15,621,086
Regional Pricing (15%)-$2,343,163
Discounts (25%)-$3,319,481
Est. Refunds (5%)-$497,922
Steam Fee (30%)-$2,838,156
VAT & Taxes (15%)-$993,355
Net Revenue (Est.)$5,629,009

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Streets of Rogue generated?

Since its release, Streets of Rogue is estimated to have generated approximately $15,621,086 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,629,009.

How many copies has Streets of Rogue sold?

We estimate Streets of Rogue has sold approximately 781.4K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $15,621,086 in gross revenue.

What game engine does Streets of Rogue use?

Streets of Rogue was developed using the Unity game engine.

How much did it cost to develop Streets of Rogue?

The estimated development cost for Streets of Rogue was around $50,000 - $100,000 to develop. This budget covered everything from art and design to programming and marketing.

Review Statistics

Overall Rating Overwhelmingly Positive
96% Positive 4% Negative

Positive

21.4K

Negative

882

Game Information

Game Engine

Unity

Genres

ActionAdventureIndieRPG

Production Cost

Development (2012-2019)

$50,000 - $100,000

Last updated: Oct 20, 2025