STAR WARS™: The Force Unleashed™ II

STAR WARS™: The Force Unleashed™ II

AppID: 32500
Aspyr Studios
LucasArts, Lucasfilm, Disney
Oct 26, 2010

Current Price

$19.99

Estimated Owners

266.2K

Total Reviews

7.6K

Net Revenue

$1,917,600

Revenue Breakdown

Gross Revenue (Est.)$5,321,538
Regional Pricing (15%)-$798,231
Discounts (25%)-$1,130,827
Est. Refunds (5%)-$169,624
Steam Fee (30%)-$966,857
VAT & Taxes (15%)-$338,400
Net Revenue (Est.)$1,917,600

Revenue estimates use the Boxleiter Method with a confidence score of 77/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has STAR WARS™: The Force Unleashed™ II generated?

Since its release, STAR WARS™: The Force Unleashed™ II is estimated to have generated approximately $5,321,538 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,917,600.

How many copies has STAR WARS™: The Force Unleashed™ II sold?

We estimate STAR WARS™: The Force Unleashed™ II has sold approximately 266.2K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $5,321,538 in gross revenue.

What game engine does STAR WARS™: The Force Unleashed™ II use?

STAR WARS™: The Force Unleashed™ II was developed using the Proprietary Engine (Based on previous LucasArts/Krome Studios technology) game engine.

How much did it cost to develop STAR WARS™: The Force Unleashed™ II?

The estimated development cost for STAR WARS™: The Force Unleashed™ II was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on STAR WARS™: The Force Unleashed™ II?

The development team size for STAR WARS™: The Force Unleashed™ II varied throughout development:

  • Unknown specific number, but likely a significant team given it was a major AAA title for multiple platforms (PS3, Xbox 360, PC, Wii, DS, PSP). - Development Period (2009-2010)
  • The development studio was LucasArts, which had various team sizes over the years. Specific team size for this project is not publicly detailed. - Post-Release (2010)

Review Statistics

Overall Rating Mixed
63% Positive 37% Negative

Positive

4.8K

Negative

2.8K

Game Information

Game Engine

Proprietary Engine (Based on previous LucasArts/Krome Studios technology)

Genres

Action

Production Cost

STAR WARS™: The Force Unleashed™ II (2010)

Unknown

Team Size

Development Period (2009-2010)

Unknown specific number, but likely a significant team given it was a major AAA title for multiple platforms (PS3, Xbox 360, PC, Wii, DS, PSP).

Post-Release (2010)

The development studio was LucasArts, which had various team sizes over the years. Specific team size for this project is not publicly detailed.

Last updated: Nov 20, 2025