Shatter
AppID: 20820Current Price
$1.99
Estimated Owners
45.8K
Total Reviews
1.3K
Net Revenue
$32,853
Revenue Breakdown
| Gross Revenue (Est.) | $91,172 |
| Regional Pricing (15%) | -$13,676 |
| Discounts (25%) | -$19,374 |
| Est. Refunds (5%) | -$2,906 |
| Steam Fee (30%) | -$16,565 |
| VAT & Taxes (15%) | -$5,798 |
| Net Revenue (Est.) | $32,853 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Shatter generated?
Since its release, Shatter is estimated to have generated approximately $91,172 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $32,853.
How many copies has Shatter sold?
We estimate Shatter has sold approximately 45.8K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $91,172 in gross revenue.
What game engine does Shatter use?
Shatter was developed using the Unity game engine.
How much did it cost to develop Shatter?
The estimated development cost for Shatter was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Shatter?
The development team size for Shatter varied throughout development:
- Small independent team (exact size not widely publicized, likely under 10) - 2011 (Initial Release)
- Unknown, developed by Rogue Factor - General Development
Review Statistics
Positive
1.2K
Negative
85
Game Information
Game Engine
Unity
Genres
Production Cost
Shatter (2011)
Unknown
Team Size
2011 (Initial Release)
Small independent team (exact size not widely publicized, likely under 10)
General Development
Unknown, developed by Rogue Factor