Rocket Knight Demo
AppID: 19060Current Price
Free
Estimated Owners
105
Total Reviews
3
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Rocket Knight Demo generated?
Since its release, Rocket Knight Demo is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Rocket Knight Demo sold?
We estimate Rocket Knight Demo has sold approximately 105 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Rocket Knight Demo use?
Rocket Knight Demo was developed using the Custom Engine game engine.
How much did it cost to develop Rocket Knight Demo?
The estimated development cost for Rocket Knight Demo was around Unknown (Likely low six figures USD range based on era and team size) to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Rocket Knight Demo?
The development team size for Rocket Knight Demo varied throughout development:
- Unknown, likely a small team typical of the era for a smaller studio like Konami's internal teams. - 1993 (Original Release)
- The development team for the revival, which included a demo, was led by the original creator, Paul Alucard, and included a small core team. - 2021 (Remake/Revival Development)
Review Statistics
Positive
2
Negative
1
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Rocket Knight (Original 1993)
Unknown (Likely low six figures USD range based on era and team size)
Rocket Knight (2010 Remake/Reimagining)
Unknown
Team Size
1993 (Original Release)
Unknown, likely a small team typical of the era for a smaller studio like Konami's internal teams.
2021 (Remake/Revival Development)
The development team for the revival, which included a demo, was led by the original creator, Paul Alucard, and included a small core team.