Resident Evil 3
AppID: 952060Current Price
$39.99
Estimated Owners
3.3M
Total Reviews
94.4K
Net Revenue
$47,597,919
Revenue Breakdown
| Gross Revenue (Est.) | $132,089,169 |
| Regional Pricing (15%) | -$19,813,375 |
| Discounts (25%) | -$28,068,949 |
| Est. Refunds (5%) | -$4,210,342 |
| Steam Fee (30%) | -$23,998,951 |
| VAT & Taxes (15%) | -$8,399,633 |
| Net Revenue (Est.) | $47,597,919 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Resident Evil 3 generated?
Since its release, Resident Evil 3 is estimated to have generated approximately $132,089,169 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $47,597,919.
How many copies has Resident Evil 3 sold?
We estimate Resident Evil 3 has sold approximately 3.3M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $132,089,169 in gross revenue.
What game engine does Resident Evil 3 use?
Resident Evil 3 was developed using the RE Engine game engine.
How much did it cost to develop Resident Evil 3?
The estimated development cost for Resident Evil 3 was around $2-3 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Resident Evil 3?
The development team size for Resident Evil 3 varied throughout development:
- Approximately 800 developers across multiple Capcom studios - Development (2018-2020)
- Around 200-250 core developers from Capcom's Division 1 - Core Development Team
- Over 1,000 including outsourcing partners - Full Production (2019-2020)
Review Statistics
Positive
77.3K
Negative
17.1K
Game Information
Game Engine
RE Engine
Genres
Production Cost
Resident Evil 3: Nemesis (1999)
$2-3 million
Resident Evil 3 Remake (2020)
$50-70 million
Team Size
Development (2018-2020)
Approximately 800 developers across multiple Capcom studios
Core Development Team
Around 200-250 core developers from Capcom's Division 1
Full Production (2019-2020)
Over 1,000 including outsourcing partners