Psychonauts

Psychonauts

AppID: 3830
Double Fine Productions
Double Fine Productions
Oct 11, 2006

Current Price

$9.99

Estimated Owners

643.2K

Total Reviews

18.4K

Net Revenue

$2,315,541

Revenue Breakdown

Gross Revenue (Est.)$6,425,868
Regional Pricing (15%)-$963,880
Discounts (25%)-$1,365,497
Est. Refunds (5%)-$204,825
Steam Fee (30%)-$1,167,500
VAT & Taxes (15%)-$408,625
Net Revenue (Est.)$2,315,541

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Psychonauts generated?

Since its release, Psychonauts is estimated to have generated approximately $6,425,868 in gross revenue on Steam as of Nov 17, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,315,541.

How many copies has Psychonauts sold?

We estimate Psychonauts has sold approximately 643.2K copies worldwide on Steam as of Nov 17, 2025. This translates to an estimated revenue of $6,425,868 in gross revenue.

What game engine does Psychonauts use?

Psychonauts was developed using the Custom Engine game engine.

How much did it cost to develop Psychonauts?

The estimated development cost for Psychonauts was around $11.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Psychonauts?

The development team size for Psychonauts varied throughout development:

  • Around 20–30 developers - 2000–2004 (Psychonauts 1 development)
  • Around 65–100 team members at peak - 2015–2019 (Psychonauts 2 development)
  • Approximately 100 developers - 2021 (Psychonauts 2 launch)

Review Statistics

Overall Rating Very Positive
95% Positive 5% Negative

Positive

17.5K

Negative

919

Game Information

Game Engine

Custom Engine

Genres

Action

Production Cost

Psychonauts (2005)

$11.5 million

Psychonauts 2 (2021)

~$20 million (estimated)

Team Size

2000–2004 (Psychonauts 1 development)

Around 20–30 developers

2015–2019 (Psychonauts 2 development)

Around 65–100 team members at peak

2021 (Psychonauts 2 launch)

Approximately 100 developers

Last updated: Nov 17, 2025