Prince of Persia®: The Sands of Time
AppID: 13600Current Price
$9.99
Estimated Owners
165.4K
Total Reviews
4.7K
Net Revenue
$595,454
Revenue Breakdown
| Gross Revenue (Est.) | $1,652,446 |
| Regional Pricing (15%) | -$247,867 |
| Discounts (25%) | -$351,145 |
| Est. Refunds (5%) | -$52,672 |
| Steam Fee (30%) | -$300,229 |
| VAT & Taxes (15%) | -$105,080 |
| Net Revenue (Est.) | $595,454 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Prince of Persia®: The Sands of Time generated?
Since its release, Prince of Persia®: The Sands of Time is estimated to have generated approximately $1,652,446 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $595,454.
How many copies has Prince of Persia®: The Sands of Time sold?
We estimate Prince of Persia®: The Sands of Time has sold approximately 165.4K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $1,652,446 in gross revenue.
What game engine does Prince of Persia®: The Sands of Time use?
Prince of Persia®: The Sands of Time was developed using the Jade Engine game engine.
How many developers worked on Prince of Persia®: The Sands of Time?
The development team size for Prince of Persia®: The Sands of Time varied throughout development:
- 6 people - February 2002
- 25 people - August 2002
- 75 people - February 2003 (peak)
- 30 people - Final 3 months (late 2003)
- 0 (development cancelled) - 2024-present
Review Statistics
Positive
4.1K
Negative
675
Game Information
Game Engine
Jade Engine
Genres
Team Size
February 2002
6 people
August 2002
25 people
February 2003 (peak)
75 people
Final 3 months (late 2003)
30 people
2024-present
0 (development cancelled)