Painkiller: Black Edition
AppID: 39530Current Price
$9.99
Estimated Owners
75.5K
Total Reviews
2.2K
Net Revenue
$271,646
Revenue Breakdown
| Gross Revenue (Est.) | $753,845 |
| Regional Pricing (15%) | -$113,077 |
| Discounts (25%) | -$160,192 |
| Est. Refunds (5%) | -$24,029 |
| Steam Fee (30%) | -$136,964 |
| VAT & Taxes (15%) | -$47,938 |
| Net Revenue (Est.) | $271,646 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Painkiller: Black Edition generated?
Since its release, Painkiller: Black Edition is estimated to have generated approximately $753,845 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $271,646.
How many copies has Painkiller: Black Edition sold?
We estimate Painkiller: Black Edition has sold approximately 75.5K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $753,845 in gross revenue.
What game engine does Painkiller: Black Edition use?
Painkiller: Black Edition was developed using the Proprietary Engine (BMS Engine) game engine.
How much did it cost to develop Painkiller: Black Edition?
The estimated development cost for Painkiller: Black Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Painkiller: Black Edition?
The development team size for Painkiller: Black Edition varied throughout development:
- Unknown - Development of original Painkiller (2004)
- Unknown - Development of Painkiller: Black Edition (Expansion, 2004)
Review Statistics
Positive
1.9K
Negative
235
Game Information
Game Engine
Proprietary Engine (BMS Engine)
Genres
Production Cost
Painkiller: Black Edition (2004)
Unknown
Team Size
Development of original Painkiller (2004)
Unknown
Development of Painkiller: Black Edition (Expansion, 2004)
Unknown