Osmos

Osmos

AppID: 29180
Hemisphere Games
Hemisphere Games
Aug 18, 2009

Current Price

$9.99

Estimated Owners

49.0K

Total Reviews

1.4K

Net Revenue

$176,519

Revenue Breakdown

Gross Revenue (Est.)$489,860
Regional Pricing (15%)-$73,479
Discounts (25%)-$104,095
Est. Refunds (5%)-$15,614
Steam Fee (30%)-$89,001
VAT & Taxes (15%)-$31,150
Net Revenue (Est.)$176,519

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Osmos generated?

Since its release, Osmos is estimated to have generated approximately $489,860 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $176,519.

How many copies has Osmos sold?

We estimate Osmos has sold approximately 49.0K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $489,860 in gross revenue.

What game engine does Osmos use?

Osmos was developed using the Custom Engine game engine.

How much did it cost to develop Osmos?

The estimated development cost for Osmos was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Osmos?

The development team size for Osmos varied throughout development:

  • 1 person (Andy Nealen) - Initial Development (2009)
  • Small team (likely 1-2 core developers for updates/ports) - Post-Release/Ongoing

Review Statistics

Overall Rating Very Positive
86% Positive 14% Negative

Positive

1.2K

Negative

196

Game Information

Game Engine

Custom Engine

Genres

CasualIndie

Production Cost

Osmos (2009)

Unknown

Team Size

Initial Development (2009)

1 person (Andy Nealen)

Post-Release/Ongoing

Small team (likely 1-2 core developers for updates/ports)

Last updated: Nov 20, 2025