OCTOPATH TRAVELER™

OCTOPATH TRAVELER™

AppID: 921570
Square Enix, ACQUIRE Corp.
Square Enix
Jun 7, 2019

Current Price

$59.99

Estimated Owners

544.3K

Total Reviews

15.6K

Net Revenue

$11,765,923

Revenue Breakdown

Gross Revenue (Est.)$32,651,657
Regional Pricing (15%)-$4,897,749
Discounts (25%)-$6,938,477
Est. Refunds (5%)-$1,040,772
Steam Fee (30%)-$5,932,398
VAT & Taxes (15%)-$2,076,339
Net Revenue (Est.)$11,765,923

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has OCTOPATH TRAVELER™ generated?

Since its release, OCTOPATH TRAVELER™ is estimated to have generated approximately $32,651,657 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $11,765,923.

How many copies has OCTOPATH TRAVELER™ sold?

We estimate OCTOPATH TRAVELER™ has sold approximately 544.3K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $32,651,657 in gross revenue.

What game engine does OCTOPATH TRAVELER™ use?

OCTOPATH TRAVELER™ was developed using the Unreal Engine 4 game engine.

How much did it cost to develop OCTOPATH TRAVELER™?

The estimated development cost for OCTOPATH TRAVELER™ was around $20 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on OCTOPATH TRAVELER™?

The development team size for OCTOPATH TRAVELER™ varied throughout development:

  • Core team of 20-30 developers - Development (2015-2018)
  • Small team for updates and ports - Post-launch support (2018-2020)

Review Statistics

Overall Rating Very Positive
86% Positive 14% Negative

Positive

13.4K

Negative

2.2K

Game Information

Game Engine

Unreal Engine 4

Genres

RPG

Production Cost

OCTOPATH TRAVELER (2018)

$20 million

Team Size

Development (2015-2018)

Core team of 20-30 developers

Post-launch support (2018-2020)

Small team for updates and ports

Last updated: Aug 27, 2025