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Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

AppID: 261550
Oct 25, 2022

Current Price

$49.99

Estimated Owners

9.4M

Total Reviews

269.2K

Est. lifetime net (USD)

$169,704,655

Overview

Revenue Breakdown

Gross Revenue (Est.)$470,948,042
Regional Pricing (15%)-$70,642,206
Discounts (25%)-$100,076,459
Est. Refunds (5%)-$15,011,469
Steam Fee (30%)-$85,565,372
VAT & Taxes (15%)-$29,947,880
Net Revenue (Est.)$169,704,655

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Mount & Blade II: Bannerlord generated?

Since its release, Mount & Blade II: Bannerlord is estimated to have generated approximately $470,948,042 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $169,704,655.

How many copies has Mount & Blade II: Bannerlord sold?

We estimate Mount & Blade II: Bannerlord has sold approximately 9.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $470,948,042 in gross revenue.

What game engine does Mount & Blade II: Bannerlord use?

Mount & Blade II: Bannerlord was developed using the Custom Engine (proprietary) game engine.

How much did it cost to develop Mount & Blade II: Bannerlord?

The estimated development cost for Mount & Blade II: Bannerlord was around $20 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Mount & Blade II: Bannerlord?

The development team size for Mount & Blade II: Bannerlord varied throughout development:

  • Core team of 10-15 developers - 2012-2016
  • Around 80-100 developers - 2017-2019
  • Over 100 developers - March 2020 (Early Access Launch)
  • Approximately 120-150 developers - 2022-2023
  • Around 150 developers - 2024

Review Statistics

Overall Rating Very Positive
88% Positive 12% Negative

Positive

236.7K

Negative

32.5K

Game Information

Game Engine

Custom Engine (proprietary)

Production Cost

Mount & Blade II: Bannerlord (2020)

$20 million

Team Size

2012-2016

Core team of 10-15 developers

2017-2019

Around 80-100 developers

March 2020 (Early Access Launch)

Over 100 developers

2022-2023

Approximately 120-150 developers

2024

Around 150 developers

Last updated: Aug 26, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 269.2K
Boxleiter Multiplier × 35
Estimated Owners 9.4M
Current price (USD) $49.99
Gross Revenue $470,948,042

Deductions Applied

Regional Pricing (15%) -$70,642,206
Discounts (25%) -$100,076,459
Estimated Refunds (5%) -$15,011,469
Steam Platform Fee (30%) -$85,565,372
VAT & Taxes (15%) -$29,947,880
Net Revenue $169,704,655

Review Analysis

Review Distribution

Positive Reviews 236.7K (88%)
Negative Reviews 32.5K (12%)

Review Metrics

Total Reviews 269.2K
Review Score Very Positive
Positive Ratio 88%

Game Details

Full Name

Mount & Blade II: Bannerlord

Steam App ID

261550

Type

Game

Developers

TaleWorlds Entertainment

Publishers

TaleWorlds Entertainment

Release Date

Oct 25, 2022

Additional Details

Game Engine

Custom Engine (proprietary)

Official Website

Visit Official Site

Age Ratings

PEGI 16

Production Cost

Mount & Blade II: Bannerlord (2020)

$20 million

Team Size

2012-2016

Core team of 10-15 developers

2017-2019

Around 80-100 developers

March 2020 (Early Access Launch)

Over 100 developers

2022-2023

Approximately 120-150 developers

2024

Around 150 developers