Mount & Blade II: Bannerlord
AppID: 261550Current Price
$49.99
Estimated Owners
9.4M
Total Reviews
269.2K
Est. lifetime net (USD)
$169,704,655
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $470,948,042 |
| Regional Pricing (15%) | -$70,642,206 |
| Discounts (25%) | -$100,076,459 |
| Est. Refunds (5%) | -$15,011,469 |
| Steam Fee (30%) | -$85,565,372 |
| VAT & Taxes (15%) | -$29,947,880 |
| Net Revenue (Est.) | $169,704,655 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has Mount & Blade II: Bannerlord generated?
Since its release, Mount & Blade II: Bannerlord is estimated to have generated approximately $470,948,042 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $169,704,655.
How many copies has Mount & Blade II: Bannerlord sold?
We estimate Mount & Blade II: Bannerlord has sold approximately 9.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $470,948,042 in gross revenue.
What game engine does Mount & Blade II: Bannerlord use?
Mount & Blade II: Bannerlord was developed using the Custom Engine (proprietary) game engine.
How much did it cost to develop Mount & Blade II: Bannerlord?
The estimated development cost for Mount & Blade II: Bannerlord was around $20 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Mount & Blade II: Bannerlord?
The development team size for Mount & Blade II: Bannerlord varied throughout development:
- Core team of 10-15 developers - 2012-2016
- Around 80-100 developers - 2017-2019
- Over 100 developers - March 2020 (Early Access Launch)
- Approximately 120-150 developers - 2022-2023
- Around 150 developers - 2024
Review Statistics
Positive
236.7K
Negative
32.5K
Game Information
Game Engine
Custom Engine (proprietary)
Production Cost
Mount & Blade II: Bannerlord (2020)
$20 million
Team Size
2012-2016
Core team of 10-15 developers
2017-2019
Around 80-100 developers
March 2020 (Early Access Launch)
Over 100 developers
2022-2023
Approximately 120-150 developers
2024
Around 150 developers
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Mount & Blade II: Bannerlord
Steam App ID
261550
Type
Game
Developers
TaleWorlds Entertainment
Publishers
TaleWorlds Entertainment
Release Date
Oct 25, 2022