Mount & Blade II: Bannerlord
AppID: 261550Current Price
$49.99
Estimated Owners
9.4M
Total Reviews
269.2K
Net Revenue
$169,704,655
Revenue Breakdown
| Gross Revenue (Est.) | $470,948,042 |
| Regional Pricing (15%) | -$70,642,206 |
| Discounts (25%) | -$100,076,459 |
| Est. Refunds (5%) | -$15,011,469 |
| Steam Fee (30%) | -$85,565,372 |
| VAT & Taxes (15%) | -$29,947,880 |
| Net Revenue (Est.) | $169,704,655 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Mount & Blade II: Bannerlord generated?
Since its release, Mount & Blade II: Bannerlord is estimated to have generated approximately $470,948,042 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $169,704,655.
How many copies has Mount & Blade II: Bannerlord sold?
We estimate Mount & Blade II: Bannerlord has sold approximately 9.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $470,948,042 in gross revenue.
What game engine does Mount & Blade II: Bannerlord use?
Mount & Blade II: Bannerlord was developed using the Custom Engine (proprietary) game engine.
How much did it cost to develop Mount & Blade II: Bannerlord?
The estimated development cost for Mount & Blade II: Bannerlord was around $20 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Mount & Blade II: Bannerlord?
The development team size for Mount & Blade II: Bannerlord varied throughout development:
- Core team of 10-15 developers - 2012-2016
- Around 80-100 developers - 2017-2019
- Over 100 developers - March 2020 (Early Access Launch)
- Approximately 120-150 developers - 2022-2023
- Around 150 developers - 2024
Review Statistics
Positive
236.7K
Negative
32.5K
Game Information
Game Engine
Custom Engine (proprietary)
Genres
Production Cost
Mount & Blade II: Bannerlord (2020)
$20 million
Team Size
2012-2016
Core team of 10-15 developers
2017-2019
Around 80-100 developers
March 2020 (Early Access Launch)
Over 100 developers
2022-2023
Approximately 120-150 developers
2024
Around 150 developers