Mount & Blade: Warband - Napoleonic Wars
AppID: 48705Current Price
$9.99
Estimated Owners
131.1K
Total Reviews
3.7K
Net Revenue
$472,104
Revenue Breakdown
| Gross Revenue (Est.) | $1,310,139 |
| Regional Pricing (15%) | -$196,521 |
| Discounts (25%) | -$278,404 |
| Est. Refunds (5%) | -$41,761 |
| Steam Fee (30%) | -$238,036 |
| VAT & Taxes (15%) | -$83,313 |
| Net Revenue (Est.) | $472,104 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Mount & Blade: Warband - Napoleonic Wars generated?
Since its release, Mount & Blade: Warband - Napoleonic Wars is estimated to have generated approximately $1,310,139 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $472,104.
How many copies has Mount & Blade: Warband - Napoleonic Wars sold?
We estimate Mount & Blade: Warband - Napoleonic Wars has sold approximately 131.1K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $1,310,139 in gross revenue.
What game engine does Mount & Blade: Warband - Napoleonic Wars use?
Mount & Blade: Warband - Napoleonic Wars was developed using the Proprietary Engine (TaleWorlds Engine, heavily modified version of the engine used in Mount & Blade: Warband) game engine.
How much did it cost to develop Mount & Blade: Warband - Napoleonic Wars?
The estimated development cost for Mount & Blade: Warband - Napoleonic Wars was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Mount & Blade: Warband - Napoleonic Wars?
The development team size for Mount & Blade: Warband - Napoleonic Wars varied throughout development:
- Small dedicated team, likely part of the core TaleWorlds team working on Warband - Development of Napoleonic Wars DLC (2012)
- Around 20-30 people (early/mid-stage development for Warband era projects) - TaleWorlds Entertainment (around 2012-2014, context for Warband development)
Review Statistics
Positive
3.3K
Negative
429
Game Information
Game Engine
Proprietary Engine (TaleWorlds Engine, heavily modified version of the engine used in Mount & Blade: Warband)
Genres
Production Cost
Mount & Blade: Warband - Napoleonic Wars (DLC Development)
Unknown
Team Size
Development of Napoleonic Wars DLC (2012)
Small dedicated team, likely part of the core TaleWorlds team working on Warband
TaleWorlds Entertainment (around 2012-2014, context for Warband development)
Around 20-30 people (early/mid-stage development for Warband era projects)