Voidtrain
AppID: 1159690Current Price
$29.99
Estimated Owners
217.5K
Total Reviews
6.2K
Net Revenue
$2,350,750
Revenue Breakdown
| Gross Revenue (Est.) | $6,523,575 |
| Regional Pricing (15%) | -$978,536 |
| Discounts (25%) | -$1,386,260 |
| Est. Refunds (5%) | -$207,939 |
| Steam Fee (30%) | -$1,185,252 |
| VAT & Taxes (15%) | -$414,838 |
| Net Revenue (Est.) | $2,350,750 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Voidtrain generated?
Since its release, Voidtrain is estimated to have generated approximately $6,523,575 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,350,750.
How many copies has Voidtrain sold?
We estimate Voidtrain has sold approximately 217.5K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $6,523,575 in gross revenue.
What game engine does Voidtrain use?
Voidtrain was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Voidtrain?
The estimated development cost for Voidtrain was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Voidtrain?
The development team size for Voidtrain varied throughout development:
- Small team, likely under 20 developers based on early studio size and scope of early access title. - Around 2020 (Launch)
- Unknown - Unknown (Post-launch/Current)
Review Statistics
Positive
4.6K
Negative
1.6K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Voidtrain Development (2019-2020)
Unknown
Team Size
Around 2020 (Launch)
Small team, likely under 20 developers based on early studio size and scope of early access title.
Unknown (Post-launch/Current)
Unknown