LEGO® Batman™ 2: DC Super Heroes
AppID: 213330Current Price
$3.99
Estimated Owners
273.4K
Total Reviews
7.8K
Net Revenue
$393,119
Revenue Breakdown
| Gross Revenue (Est.) | $1,090,946 |
| Regional Pricing (15%) | -$163,642 |
| Discounts (25%) | -$231,826 |
| Est. Refunds (5%) | -$34,774 |
| Steam Fee (30%) | -$198,211 |
| VAT & Taxes (15%) | -$69,374 |
| Net Revenue (Est.) | $393,119 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has LEGO® Batman™ 2: DC Super Heroes generated?
Since its release, LEGO® Batman™ 2: DC Super Heroes is estimated to have generated approximately $1,090,946 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $393,119.
How many copies has LEGO® Batman™ 2: DC Super Heroes sold?
We estimate LEGO® Batman™ 2: DC Super Heroes has sold approximately 273.4K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $1,090,946 in gross revenue.
What game engine does LEGO® Batman™ 2: DC Super Heroes use?
LEGO® Batman™ 2: DC Super Heroes was developed using the TT Games Engine game engine.
How much did it cost to develop LEGO® Batman™ 2: DC Super Heroes?
The estimated development cost for LEGO® Batman™ 2: DC Super Heroes was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on LEGO® Batman™ 2: DC Super Heroes?
LEGO® Batman™ 2: DC Super Heroes was developed by a team of Approximately 50-70 developers 2012.
Review Statistics
Positive
7.4K
Negative
438
Game Information
Game Engine
TT Games Engine
Genres
Production Cost
LEGO Batman 2: DC Super Heroes (2012)
$10-15 million
Team Size
2012
Approximately 50-70 developers