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James Bond: Blood Stone

James Bond: Blood Stone

AppID: 42730
Developer: Bizarre Creations
Publisher: Activision
Nov 2, 2010

Current Price

$0.00

Estimated Owners

Unavailable

Total Reviews

39

Est. lifetime net (USD)

Unavailable

Overview

Revenue Breakdown

This estimate model applies to games, not add-on products or demos.

Supporting answers and recent review samples

Frequently Asked Questions

Why is this revenue estimate unavailable?

This estimate model applies to games, not add-on products or demos.

What game engine does James Bond: Blood Stone use?

James Bond: Blood Stone was developed using the Proprietary Engine game engine.

How much did it cost to develop James Bond: Blood Stone?

The estimated development cost for James Bond: Blood Stone was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on James Bond: Blood Stone?

James Bond: Blood Stone was developed by a team of Unknown specific number, but Bizarre Creations was the primary developer. Development Period (2008-2010).

Review Statistics

Overall Rating Positive
92% Positive 8% Negative

Positive

36

Negative

3

Game Information

Game Engine

Proprietary Engine

Production Cost

James Bond 007: Blood Stone (2010)

Unknown

Team Size

Development Period (2008-2010)

Unknown specific number, but Bizarre Creations was the primary developer.

Last updated: Nov 21, 2025

Detailed Revenue Analysis

This estimate model applies to games, not add-on products or demos.

Review Analysis

Review Distribution

Positive Reviews 36 (92%)
Negative Reviews 3 (8%)

Review Metrics

Total Reviews 39
Review Score Positive
Positive Ratio 92%

Game Details

Full Name

James Bond: Blood Stone

Steam App ID

42730

Type

Game

Developers

Bizarre Creations

Publishers

Activision

Release Date

Nov 2, 2010

Additional Details

Game Engine

Proprietary Engine

Official Website

Visit Official Site

Age Ratings

ESRB t
PEGI 16

Production Cost

James Bond 007: Blood Stone (2010)

Unknown

Team Size

Development Period (2008-2010)

Unknown specific number, but Bizarre Creations was the primary developer.