IL-2 Sturmovik: Battle of Stalingrad
AppID: 307960Current Price
$49.99
Estimated Owners
323.4K
Total Reviews
9.2K
Net Revenue
$5,825,644
Revenue Breakdown
| Gross Revenue (Est.) | $16,166,766 |
| Regional Pricing (15%) | -$2,425,015 |
| Discounts (25%) | -$3,435,438 |
| Est. Refunds (5%) | -$515,316 |
| Steam Fee (30%) | -$2,937,299 |
| VAT & Taxes (15%) | -$1,028,055 |
| Net Revenue (Est.) | $5,825,644 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has IL-2 Sturmovik: Battle of Stalingrad generated?
Since its release, IL-2 Sturmovik: Battle of Stalingrad is estimated to have generated approximately $16,166,766 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,825,644.
How many copies has IL-2 Sturmovik: Battle of Stalingrad sold?
We estimate IL-2 Sturmovik: Battle of Stalingrad has sold approximately 323.4K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $16,166,766 in gross revenue.
What game engine does IL-2 Sturmovik: Battle of Stalingrad use?
IL-2 Sturmovik: Battle of Stalingrad was developed using the Custom Engine (Developed by 1C: Maddox Games) game engine.
How much did it cost to develop IL-2 Sturmovik: Battle of Stalingrad?
The estimated development cost for IL-2 Sturmovik: Battle of Stalingrad was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on IL-2 Sturmovik: Battle of Stalingrad?
The development team size for IL-2 Sturmovik: Battle of Stalingrad varied throughout development:
- The core team size is not explicitly stated for the initial release, but 1C Game Studios is known for having smaller, dedicated teams for their simulations. - Around 2013 (Release)
- Specific developer counts for IL-2 Sturmovik: Battle of Stalingrad updates are not publicly detailed, but development is handled by 1C Game Studios (now part of Fulqrum Publishing). - Ongoing Development (Post-2013)
Review Statistics
Positive
7.3K
Negative
1.9K
Game Information
Game Engine
Custom Engine (Developed by 1C: Maddox Games)
Genres
Production Cost
IL-2 Sturmovik: Battle of Stalingrad (2009)
Unknown
Team Size
Around 2013 (Release)
The core team size is not explicitly stated for the initial release, but 1C Game Studios is known for having smaller, dedicated teams for their simulations.
Ongoing Development (Post-2013)
Specific developer counts for IL-2 Sturmovik: Battle of Stalingrad updates are not publicly detailed, but development is handled by 1C Game Studios (now part of Fulqrum Publishing).