ibb & obb
AppID: 95400Current Price
$11.99
Estimated Owners
234.8K
Total Reviews
6.7K
Net Revenue
$1,014,532
Revenue Breakdown
| Gross Revenue (Est.) | $2,815,432 |
| Regional Pricing (15%) | -$422,315 |
| Discounts (25%) | -$598,279 |
| Est. Refunds (5%) | -$89,742 |
| Steam Fee (30%) | -$511,529 |
| VAT & Taxes (15%) | -$179,035 |
| Net Revenue (Est.) | $1,014,532 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has ibb & obb generated?
Since its release, ibb & obb is estimated to have generated approximately $2,815,432 in gross revenue on Steam as of Nov 24, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,014,532.
How many copies has ibb & obb sold?
We estimate ibb & obb has sold approximately 234.8K copies worldwide on Steam as of Nov 24, 2025. This translates to an estimated revenue of $2,815,432 in gross revenue.
What game engine does ibb & obb use?
ibb & obb was developed using the Unity 2021.3 game engine.
How much did it cost to develop ibb & obb?
The estimated development cost for ibb & obb was around Highly Variable (Typically 10% - 30% of Total Development Cost) to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on ibb & obb?
The development team size for ibb & obb varied throughout development:
- 2 developers (Sparpweasel, the developer behind the game) - 2020 (Release)
- 2 people (one developer and one partner) - 2020
Review Statistics
Positive
6.0K
Negative
686
Game Information
Game Engine
Unity 2021.3
Genres
Production Cost
IBB/OBB (Initial Build Budget / Overall Budget) - General Industry Context
Highly Variable (Typically 10% - 30% of Total Development Cost)
AAA Title (e.g., $100M Total Budget)
$10 million - $30 million (Estimated IBB/OBB component)
Indie Title (e.g., $500K Total Budget)
$50,000 - $150,000 (Estimated IBB/OBB component)
Team Size
2020 (Release)
2 developers (Sparpweasel, the developer behind the game)
2020
2 people (one developer and one partner)