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Hello Neighbor

Hello Neighbor

AppID: 521890
Developer: Dynamic Pixels
Publisher: tinyBuild
Dec 8, 2017

Current Price

$29.99

Estimated Owners

741.1K

Total Reviews

21.2K

Est. lifetime net (USD)

$8,008,813

Overview

Revenue Breakdown

Gross Revenue (Est.)$22,225,289
Regional Pricing (15%)-$3,333,793
Discounts (25%)-$4,722,874
Est. Refunds (5%)-$708,431
Steam Fee (30%)-$4,038,057
VAT & Taxes (15%)-$1,413,320
Net Revenue (Est.)$8,008,813

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Hello Neighbor generated?

Since its release, Hello Neighbor is estimated to have generated approximately $22,225,289 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $8,008,813.

How many copies has Hello Neighbor sold?

We estimate Hello Neighbor has sold approximately 741.1K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $22,225,289 in gross revenue.

What game engine does Hello Neighbor use?

Hello Neighbor was developed using the Unreal Engine 4 game engine.

How many developers worked on Hello Neighbor?

The development team size for Hello Neighbor varied throughout development:

  • Small core team, likely under 10 people initially - Around 2016 (Early Development)
  • Dynamic Pixels grew significantly, but specific developer count for Hello Neighbor is not explicitly stated as a fixed number. - Around 2017 (Launch)
  • Dynamic Pixels, the developer, has grown substantially since the initial release, but specific team size dedicated solely to the Hello Neighbor franchise is not publicly detailed. - 2021 (Post-launch/Ongoing Development)

Review Statistics

Overall Rating Very Positive
84% Positive 16% Negative

Positive

17.8K

Negative

3.4K

Game Information

Game Engine

Unreal Engine 4

Team Size

Around 2016 (Early Development)

Small core team, likely under 10 people initially

Around 2017 (Launch)

Dynamic Pixels grew significantly, but specific developer count for Hello Neighbor is not explicitly stated as a fixed number.

2021 (Post-launch/Ongoing Development)

Dynamic Pixels, the developer, has grown substantially since the initial release, but specific team size dedicated solely to the Hello Neighbor franchise is not publicly detailed.

Last updated: Oct 20, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 21.2K
Boxleiter Multiplier × 35
Estimated Owners 741.1K
Current price (USD) $29.99
Gross Revenue $22,225,289

Deductions Applied

Regional Pricing (15%) -$3,333,793
Discounts (25%) -$4,722,874
Estimated Refunds (5%) -$708,431
Steam Platform Fee (30%) -$4,038,057
VAT & Taxes (15%) -$1,413,320
Net Revenue $8,008,813

Review Analysis

Review Distribution

Positive Reviews 17.8K (84%)
Negative Reviews 3.4K (16%)

Review Metrics

Total Reviews 21.2K
Review Score Very Positive
Positive Ratio 84%

Game Details

Full Name

Hello Neighbor

Steam App ID

521890

Type

Game

Developers

Dynamic Pixels

Publishers

tinyBuild

Release Date

Dec 8, 2017

Additional Details

Game Engine

Unreal Engine 4

Official Website

Visit Official Site

Age Ratings

ESRB e10
PEGI 7

Team Size

Around 2016 (Early Development)

Small core team, likely under 10 people initially

Around 2017 (Launch)

Dynamic Pixels grew significantly, but specific developer count for Hello Neighbor is not explicitly stated as a fixed number.

2021 (Post-launch/Ongoing Development)

Dynamic Pixels, the developer, has grown substantially since the initial release, but specific team size dedicated solely to the Hello Neighbor franchise is not publicly detailed.