Beholder
AppID: 475550Current Price
$13.99
Estimated Owners
1.0M
Total Reviews
29.3K
Net Revenue
$5,167,511
Revenue Breakdown
| Gross Revenue (Est.) | $14,340,380 |
| Regional Pricing (15%) | -$2,151,057 |
| Discounts (25%) | -$3,047,331 |
| Est. Refunds (5%) | -$457,100 |
| Steam Fee (30%) | -$2,605,468 |
| VAT & Taxes (15%) | -$911,914 |
| Net Revenue (Est.) | $5,167,511 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Beholder generated?
Since its release, Beholder is estimated to have generated approximately $14,340,380 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,167,511.
How many copies has Beholder sold?
We estimate Beholder has sold approximately 1.0M copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $14,340,380 in gross revenue.
What game engine does Beholder use?
Beholder was developed using the Unreal Engine 3 game engine.
How much did it cost to develop Beholder?
The estimated development cost for Beholder was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Beholder?
Beholder was developed by a team of Around 50-60 developers 2016-2017.
Review Statistics
Positive
26.9K
Negative
2.4K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
2016
$1.5 million
Team Size
2016-2017
Around 50-60 developers