Flower

Flower

AppID: 966330
Developer: thatgamecompany
Feb 14, 2019

Current Price

$6.99

Estimated Owners

165.9K

Total Reviews

4.7K

Net Revenue

$417,961

Overview

Revenue Breakdown

Gross Revenue (Est.)$1,159,886
Regional Pricing (15%)-$173,983
Discounts (25%)-$246,476
Est. Refunds (5%)-$36,971
Steam Fee (30%)-$210,737
VAT & Taxes (15%)-$73,758
Net Revenue (Est.)$417,961

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Flower generated?

Since its release, Flower is estimated to have generated approximately $1,159,886 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $417,961.

How many copies has Flower sold?

We estimate Flower has sold approximately 165.9K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $1,159,886 in gross revenue.

What game engine does Flower use?

Flower was developed using the Proprietary Engine game engine.

How much did it cost to develop Flower?

The estimated development cost for Flower was around $100,000 - $200,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Flower?

The development team size for Flower varied throughout development:

  • Small team, approximately 5-10 core developers - 2009 (initial release)
  • Small team, likely similar or smaller than original (5-10) - 2013 (PS4 remaster)
  • Small team, likely maintenance/porting team (under 10) - 2019 (PC release)

Review Statistics

Overall Rating Mostly Positive
80% Positive 20% Negative

Positive

3.8K

Negative

953

Game Information

Game Engine

Proprietary Engine

Production Cost

Flower (2009)

$100,000 - $200,000

Team Size

2009 (initial release)

Small team, approximately 5-10 core developers

2013 (PS4 remaster)

Small team, likely similar or smaller than original (5-10)

2019 (PC release)

Small team, likely maintenance/porting team (under 10)

Last updated: Oct 21, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 4.7K
Boxleiter Multiplier × 35
Estimated Owners 165.9K
Average Price $6.99
Gross Revenue $1,159,886

Deductions Applied

Regional Pricing (15%) -$173,983
Discounts (25%) -$246,476
Estimated Refunds (5%) -$36,971
Steam Platform Fee (30%) -$210,737
VAT & Taxes (15%) -$73,758
Net Revenue $417,961

Review Analysis

Review Distribution

Positive Reviews 3.8K (80%)
Negative Reviews 953 (20%)

Review Metrics

Total Reviews 4.7K
Review Score Mostly Positive
Positive Ratio 80%

Game Details

Full Name

Flower

Steam App ID

966330

Type

Game

Developers

thatgamecompany

Publishers

Annapurna Interactive

Release Date

Feb 14, 2019

Additional Details

Game Engine

Proprietary Engine

Official Website

Visit Official Site

Age Ratings

Production Cost

Flower (2009)

$100,000 - $200,000

Team Size

2009 (initial release)

Small team, approximately 5-10 core developers

2013 (PS4 remaster)

Small team, likely similar or smaller than original (5-10)

2019 (PC release)

Small team, likely maintenance/porting team (under 10)