EverQuest® II The Shadow Odyssey™
AppID: 24100Current Price
Free
Estimated Owners
0
Total Reviews
0
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has EverQuest® II The Shadow Odyssey™ generated?
Since its release, EverQuest® II The Shadow Odyssey™ is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has EverQuest® II The Shadow Odyssey™ sold?
We estimate EverQuest® II The Shadow Odyssey™ has sold approximately 0 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does EverQuest® II The Shadow Odyssey™ use?
EverQuest® II The Shadow Odyssey™ was developed using the Proprietary Engine game engine.
How much did it cost to develop EverQuest® II The Shadow Odyssey™?
The estimated development cost for EverQuest® II The Shadow Odyssey™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on EverQuest® II The Shadow Odyssey™?
The development team size for EverQuest® II The Shadow Odyssey™ varied throughout development:
- Unknown, but likely a large team given it was a major MMORPG sequel from Sony Online Entertainment (SOE) - Around Launch (2004)
- Unknown - 2011 (Around the time of the expansion's release)
- Small core team, as the game is in maintenance mode. - Current Day (Post-Daybreak Acquisition)
Review Statistics
Positive
0
Negative
0
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
EverQuest II: The Shadow Odyssey (Expansion, 2008)
Unknown
Team Size
Around Launch (2004)
Unknown, but likely a large team given it was a major MMORPG sequel from Sony Online Entertainment (SOE)
2011 (Around the time of the expansion's release)
Unknown
Current Day (Post-Daybreak Acquisition)
Small core team, as the game is in maintenance mode.