EverQuest® II The Shadow Odyssey™

EverQuest® II The Shadow Odyssey™

AppID: 24100
Sony Online Entertainment
Jan 16, 2009

Current Price

Free

Estimated Owners

0

Total Reviews

0

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has EverQuest® II The Shadow Odyssey™ generated?

Since its release, EverQuest® II The Shadow Odyssey™ is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has EverQuest® II The Shadow Odyssey™ sold?

We estimate EverQuest® II The Shadow Odyssey™ has sold approximately 0 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does EverQuest® II The Shadow Odyssey™ use?

EverQuest® II The Shadow Odyssey™ was developed using the Proprietary Engine game engine.

How much did it cost to develop EverQuest® II The Shadow Odyssey™?

The estimated development cost for EverQuest® II The Shadow Odyssey™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on EverQuest® II The Shadow Odyssey™?

The development team size for EverQuest® II The Shadow Odyssey™ varied throughout development:

  • Unknown, but likely a large team given it was a major MMORPG sequel from Sony Online Entertainment (SOE) - Around Launch (2004)
  • Unknown - 2011 (Around the time of the expansion's release)
  • Small core team, as the game is in maintenance mode. - Current Day (Post-Daybreak Acquisition)

Review Statistics

Overall Rating No user reviews
0% Positive 100% Negative

Positive

0

Negative

0

Game Information

Game Engine

Proprietary Engine

Genres

Massively MultiplayerRPG

Production Cost

EverQuest II: The Shadow Odyssey (Expansion, 2008)

Unknown

Team Size

Around Launch (2004)

Unknown, but likely a large team given it was a major MMORPG sequel from Sony Online Entertainment (SOE)

2011 (Around the time of the expansion's release)

Unknown

Current Day (Post-Daybreak Acquisition)

Small core team, as the game is in maintenance mode.

Last updated: Nov 20, 2025