Enigmatis: The Ghosts of Maple Creek

Enigmatis: The Ghosts of Maple Creek

AppID: 284750
Artifex Mundi
Artifex Mundi
Oct 16, 2014

Current Price

$14.99

Estimated Owners

60.8K

Total Reviews

1.7K

Net Revenue

$328,390

Revenue Breakdown

Gross Revenue (Est.)$911,317
Regional Pricing (15%)-$136,698
Discounts (25%)-$193,655
Est. Refunds (5%)-$29,048
Steam Fee (30%)-$165,575
VAT & Taxes (15%)-$57,951
Net Revenue (Est.)$328,390

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Enigmatis: The Ghosts of Maple Creek generated?

Since its release, Enigmatis: The Ghosts of Maple Creek is estimated to have generated approximately $911,317 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $328,390.

How many copies has Enigmatis: The Ghosts of Maple Creek sold?

We estimate Enigmatis: The Ghosts of Maple Creek has sold approximately 60.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $911,317 in gross revenue.

What game engine does Enigmatis: The Ghosts of Maple Creek use?

Enigmatis: The Ghosts of Maple Creek was developed using the Unity game engine.

How much did it cost to develop Enigmatis: The Ghosts of Maple Creek?

The estimated development cost for Enigmatis: The Ghosts of Maple Creek was around $500,000 - $1,000,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Enigmatis: The Ghosts of Maple Creek?

Enigmatis: The Ghosts of Maple Creek was developed by a team of Small team, likely under 20 developers 2011.

Review Statistics

Overall Rating Very Positive
85% Positive 15% Negative

Positive

1.5K

Negative

268

Game Information

Game Engine

Unity

Genres

AdventureCasual

Production Cost

Enigmatis: The Ghosts of Maple Creek (2011)

$500,000 - $1,000,000

Team Size

2011

Small team, likely under 20 developers

Last updated: Oct 21, 2025