Earth Defense Force: Insect Armageddon
AppID: 23530Current Price
$9.99
Estimated Owners
39.2K
Total Reviews
1.1K
Net Revenue
$140,989
Revenue Breakdown
| Gross Revenue (Est.) | $391,258 |
| Regional Pricing (15%) | -$58,689 |
| Discounts (25%) | -$83,142 |
| Est. Refunds (5%) | -$12,471 |
| Steam Fee (30%) | -$71,087 |
| VAT & Taxes (15%) | -$24,880 |
| Net Revenue (Est.) | $140,989 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Earth Defense Force: Insect Armageddon generated?
Since its release, Earth Defense Force: Insect Armageddon is estimated to have generated approximately $391,258 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $140,989.
How many copies has Earth Defense Force: Insect Armageddon sold?
We estimate Earth Defense Force: Insect Armageddon has sold approximately 39.2K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $391,258 in gross revenue.
What game engine does Earth Defense Force: Insect Armageddon use?
Earth Defense Force: Insect Armageddon was developed using the Proprietary Engine game engine.
How much did it cost to develop Earth Defense Force: Insect Armageddon?
The estimated development cost for Earth Defense Force: Insect Armageddon was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Earth Defense Force: Insect Armageddon?
Earth Defense Force: Insect Armageddon was developed by a team of Unknown specific team size for Insect Armageddon, likely a smaller team compared to AAA titles, possibly leveraging existing EDF engine/assets. Development Period (2010-2011).
Review Statistics
Positive
979
Negative
140
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Earth Defense Force: Insect Armageddon (Development)
Unknown
Team Size
Development Period (2010-2011)
Unknown specific team size for Insect Armageddon, likely a smaller team compared to AAA titles, possibly leveraging existing EDF engine/assets.