Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition
AppID: 2738630Current Price
$29.99
Estimated Owners
41.7K
Total Reviews
1.2K
Net Revenue
$450,482
Revenue Breakdown
| Gross Revenue (Est.) | $1,250,133 |
| Regional Pricing (15%) | -$187,520 |
| Discounts (25%) | -$265,653 |
| Est. Refunds (5%) | -$39,848 |
| Steam Fee (30%) | -$227,134 |
| VAT & Taxes (15%) | -$79,497 |
| Net Revenue (Est.) | $450,482 |
Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition generated?
Since its release, Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition is estimated to have generated approximately $1,250,133 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $450,482.
How many copies has Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition sold?
We estimate Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition has sold approximately 41.7K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $1,250,133 in gross revenue.
What game engine does Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition use?
Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition was developed using the Aurora Engine (Modified/Proprietary) game engine.
How much did it cost to develop Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition?
The estimated development cost for Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition?
The development team size for Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition varied throughout development:
- Unknown specific developer count for the core team, but typical for a major RPG studio at the time. - Original Development (Obsidian Entertainment, 2006)
- Unknown specific developer count for the port/enhancement team. - Enhanced Edition Development (Beamdog, Post-2018)
Review Statistics
Positive
532
Negative
659
Game Information
Game Engine
Aurora Engine (Modified/Proprietary)
Genres
Production Cost
Neverwinter Nights 2 (Original Development, 2006)
Unknown
Neverwinter Nights 2: Enhanced Edition (Development/Porting, Post-2019)
Unknown
Team Size
Original Development (Obsidian Entertainment, 2006)
Unknown specific developer count for the core team, but typical for a major RPG studio at the time.
Enhanced Edition Development (Beamdog, Post-2018)
Unknown specific developer count for the port/enhancement team.