Destroy All Humans! 2 - Reprobed

Destroy All Humans! 2 - Reprobed

AppID: 1266700
Black Forest Games
THQ Nordic
Aug 30, 2022

Current Price

$39.99

Estimated Owners

101.2K

Total Reviews

2.9K

Net Revenue

$1,458,103

Revenue Breakdown

Gross Revenue (Est.)$4,046,388
Regional Pricing (15%)-$606,958
Discounts (25%)-$859,857
Est. Refunds (5%)-$128,979
Steam Fee (30%)-$735,178
VAT & Taxes (15%)-$257,312
Net Revenue (Est.)$1,458,103

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Destroy All Humans! 2 - Reprobed generated?

Since its release, Destroy All Humans! 2 - Reprobed is estimated to have generated approximately $4,046,388 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,458,103.

How many copies has Destroy All Humans! 2 - Reprobed sold?

We estimate Destroy All Humans! 2 - Reprobed has sold approximately 101.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $4,046,388 in gross revenue.

What game engine does Destroy All Humans! 2 - Reprobed use?

Destroy All Humans! 2 - Reprobed was developed using the Unreal Engine 4 game engine.

How much did it cost to develop Destroy All Humans! 2 - Reprobed?

The estimated development cost for Destroy All Humans! 2 - Reprobed was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Destroy All Humans! 2 - Reprobed?

Destroy All Humans! 2 - Reprobed was developed by a team of Approximately 80–100 developers Development period (2020–2022).

Review Statistics

Overall Rating Mostly Positive
78% Positive 22% Negative

Positive

2.2K

Negative

643

Game Information

Game Engine

Unreal Engine 4

Genres

ActionAdventure

Production Cost

Destroy All Humans! 2 - Reprobed (2022)

$10-15 million

Team Size

Development period (2020–2022)

Approximately 80–100 developers

Last updated: Oct 21, 2025