Darwinia
AppID: 1500Current Price
$11.99
Estimated Owners
38.1K
Total Reviews
1.1K
Net Revenue
$164,527
Revenue Breakdown
| Gross Revenue (Est.) | $456,579 |
| Regional Pricing (15%) | -$68,487 |
| Discounts (25%) | -$97,023 |
| Est. Refunds (5%) | -$14,553 |
| Steam Fee (30%) | -$82,955 |
| VAT & Taxes (15%) | -$29,034 |
| Net Revenue (Est.) | $164,527 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Darwinia generated?
Since its release, Darwinia is estimated to have generated approximately $456,579 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $164,527.
How many copies has Darwinia sold?
We estimate Darwinia has sold approximately 38.1K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $456,579 in gross revenue.
What game engine does Darwinia use?
Darwinia was developed using the Custom Engine game engine.
How much did it cost to develop Darwinia?
The estimated development cost for Darwinia was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Darwinia?
The development team size for Darwinia varied throughout development:
- 1–2 developers - 2004–2005
- Small indie team (3–5 core developers) - 2005–present
Review Statistics
Positive
871
Negative
217
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Darwinia (2005)
$500,000
Team Size
2004–2005
1–2 developers
2005–present
Small indie team (3–5 core developers)