Uplink
AppID: 1510Current Price
$11.99
Estimated Owners
82.7K
Total Reviews
2.4K
Net Revenue
$357,332
Revenue Breakdown
| Gross Revenue (Est.) | $991,633 |
| Regional Pricing (15%) | -$148,745 |
| Discounts (25%) | -$210,722 |
| Est. Refunds (5%) | -$31,608 |
| Steam Fee (30%) | -$180,167 |
| VAT & Taxes (15%) | -$63,059 |
| Net Revenue (Est.) | $357,332 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Uplink generated?
Since its release, Uplink is estimated to have generated approximately $991,633 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $357,332.
How many copies has Uplink sold?
We estimate Uplink has sold approximately 82.7K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $991,633 in gross revenue.
What game engine does Uplink use?
Uplink was developed using the Custom Engine game engine.
How much did it cost to develop Uplink?
The estimated development cost for Uplink was around $10,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Uplink?
The development team size for Uplink varied throughout development:
- 1 developer (Chris Delay) - 2001 (initial development)
- Small team (approx. 3–5 people including support) - 2001–2002 (post-release updates)
Review Statistics
Positive
2.1K
Negative
217
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Uplink (2001)
$10,000
Team Size
2001 (initial development)
1 developer (Chris Delay)
2001–2002 (post-release updates)
Small team (approx. 3–5 people including support)