Commandos: Behind Enemy Lines

Commandos: Behind Enemy Lines

AppID: 6800
Pyro Studios
Kalypso Media Digital
Mar 15, 2007

Current Price

$2.49

Estimated Owners

134.9K

Total Reviews

3.9K

Net Revenue

$121,032

Revenue Breakdown

Gross Revenue (Est.)$335,876
Regional Pricing (15%)-$50,381
Discounts (25%)-$71,374
Est. Refunds (5%)-$10,706
Steam Fee (30%)-$61,024
VAT & Taxes (15%)-$21,359
Net Revenue (Est.)$121,032

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Commandos: Behind Enemy Lines generated?

Since its release, Commandos: Behind Enemy Lines is estimated to have generated approximately $335,876 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $121,032.

How many copies has Commandos: Behind Enemy Lines sold?

We estimate Commandos: Behind Enemy Lines has sold approximately 134.9K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $335,876 in gross revenue.

What game engine does Commandos: Behind Enemy Lines use?

Commandos: Behind Enemy Lines was developed using the Custom Engine game engine.

How many developers worked on Commandos: Behind Enemy Lines?

Commandos: Behind Enemy Lines was developed by a team of Around 15-20 team members 1996-1998.

Review Statistics

Overall Rating Very Positive
90% Positive 10% Negative

Positive

3.5K

Negative

382

Game Information

Game Engine

Custom Engine

Genres

Action

Team Size

1996-1998

Around 15-20 team members

Last updated: Nov 19, 2025