Commandos: Behind Enemy Lines
AppID: 6800Current Price
$2.49
Estimated Owners
134.9K
Total Reviews
3.9K
Net Revenue
$121,032
Revenue Breakdown
| Gross Revenue (Est.) | $335,876 |
| Regional Pricing (15%) | -$50,381 |
| Discounts (25%) | -$71,374 |
| Est. Refunds (5%) | -$10,706 |
| Steam Fee (30%) | -$61,024 |
| VAT & Taxes (15%) | -$21,359 |
| Net Revenue (Est.) | $121,032 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Commandos: Behind Enemy Lines generated?
Since its release, Commandos: Behind Enemy Lines is estimated to have generated approximately $335,876 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $121,032.
How many copies has Commandos: Behind Enemy Lines sold?
We estimate Commandos: Behind Enemy Lines has sold approximately 134.9K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $335,876 in gross revenue.
What game engine does Commandos: Behind Enemy Lines use?
Commandos: Behind Enemy Lines was developed using the Custom Engine game engine.
How many developers worked on Commandos: Behind Enemy Lines?
Commandos: Behind Enemy Lines was developed by a team of Around 15-20 team members 1996-1998.
Review Statistics
Positive
3.5K
Negative
382
Game Information
Game Engine
Custom Engine
Genres
Team Size
1996-1998
Around 15-20 team members