Commander: Conquest of the Americas - Colonial Navy
AppID: 49310Current Price
$4.99
Estimated Owners
105
Total Reviews
3
Net Revenue
$189
Revenue Breakdown
| Gross Revenue (Est.) | $524 |
| Regional Pricing (15%) | -$79 |
| Discounts (25%) | -$111 |
| Est. Refunds (5%) | -$17 |
| Steam Fee (30%) | -$95 |
| VAT & Taxes (15%) | -$33 |
| Net Revenue (Est.) | $189 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Commander: Conquest of the Americas - Colonial Navy generated?
Since its release, Commander: Conquest of the Americas - Colonial Navy is estimated to have generated approximately $524 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $189.
How many copies has Commander: Conquest of the Americas - Colonial Navy sold?
We estimate Commander: Conquest of the Americas - Colonial Navy has sold approximately 105 copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $524 in gross revenue.
What game engine does Commander: Conquest of the Americas - Colonial Navy use?
Commander: Conquest of the Americas - Colonial Navy was developed using the Proprietary Engine game engine.
How much did it cost to develop Commander: Conquest of the Americas - Colonial Navy?
The estimated development cost for Commander: Conquest of the Americas - Colonial Navy was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
3
Negative
0
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Commander: Conquest of the Americas - Colonial Navy (2010)
Unknown