Commander: Conquest of the Americas

Commander: Conquest of the Americas

AppID: 49300
Nitro Games
Nitro Games
Jul 30, 2010

Current Price

$9.99

Estimated Owners

6.4K

Total Reviews

184

Net Revenue

$23,183

Revenue Breakdown

Gross Revenue (Est.)$64,336
Regional Pricing (15%)-$9,650
Discounts (25%)-$13,671
Est. Refunds (5%)-$2,051
Steam Fee (30%)-$11,689
VAT & Taxes (15%)-$4,091
Net Revenue (Est.)$23,183

Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Commander: Conquest of the Americas generated?

Since its release, Commander: Conquest of the Americas is estimated to have generated approximately $64,336 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $23,183.

How many copies has Commander: Conquest of the Americas sold?

We estimate Commander: Conquest of the Americas has sold approximately 6.4K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $64,336 in gross revenue.

What game engine does Commander: Conquest of the Americas use?

Commander: Conquest of the Americas was developed using the Custom Engine game engine.

How much did it cost to develop Commander: Conquest of the Americas?

The estimated development cost for Commander: Conquest of the Americas was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Commander: Conquest of the Americas?

Commander: Conquest of the Americas was developed by a team of Unknown Release (2010).

Review Statistics

Overall Rating Mixed
52% Positive 48% Negative

Positive

95

Negative

89

Game Information

Game Engine

Custom Engine

Genres

Strategy

Production Cost

Commander: Conquest of the Americas (2010)

Unknown

Team Size

Release (2010)

Unknown

Last updated: Nov 21, 2025