BloodRayne 2: Terminal Cut

BloodRayne 2: Terminal Cut

AppID: 1373550
Terminal Reality
Ziggurat
Nov 20, 2020

Current Price

$14.99

Estimated Owners

36.9K

Total Reviews

1.1K

Net Revenue

$199,265

Revenue Breakdown

Gross Revenue (Est.)$552,981
Regional Pricing (15%)-$82,947
Discounts (25%)-$117,508
Est. Refunds (5%)-$17,626
Steam Fee (30%)-$100,470
VAT & Taxes (15%)-$35,164
Net Revenue (Est.)$199,265

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has BloodRayne 2: Terminal Cut generated?

Since its release, BloodRayne 2: Terminal Cut is estimated to have generated approximately $552,981 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $199,265.

How many copies has BloodRayne 2: Terminal Cut sold?

We estimate BloodRayne 2: Terminal Cut has sold approximately 36.9K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $552,981 in gross revenue.

What game engine does BloodRayne 2: Terminal Cut use?

BloodRayne 2: Terminal Cut was developed using the Proprietary Engine game engine.

How much did it cost to develop BloodRayne 2: Terminal Cut?

The estimated development cost for BloodRayne 2: Terminal Cut was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on BloodRayne 2: Terminal Cut?

BloodRayne 2: Terminal Cut was developed by a team of Small team (exact number undisclosed) 2020.

Review Statistics

Overall Rating Mostly Positive
78% Positive 22% Negative

Positive

823

Negative

231

Game Information

Game Engine

Proprietary Engine

Genres

ActionAdventureRPG

Production Cost

BloodRayne 2: Terminal Cut (2020)

Unknown

Team Size

2020

Small team (exact number undisclosed)

Last updated: Oct 21, 2025