BIT.TRIP RUNNER

BIT.TRIP RUNNER

AppID: 63710
Gaijin Games, Choice Provisions
Gaijin Games, Choice Provisions
Feb 28, 2011

Current Price

$9.99

Estimated Owners

137.8K

Total Reviews

3.9K

Net Revenue

$496,043

Revenue Breakdown

Gross Revenue (Est.)$1,376,572
Regional Pricing (15%)-$206,486
Discounts (25%)-$292,522
Est. Refunds (5%)-$43,878
Steam Fee (30%)-$250,106
VAT & Taxes (15%)-$87,537
Net Revenue (Est.)$496,043

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has BIT.TRIP RUNNER generated?

Since its release, BIT.TRIP RUNNER is estimated to have generated approximately $1,376,572 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $496,043.

How many copies has BIT.TRIP RUNNER sold?

We estimate BIT.TRIP RUNNER has sold approximately 137.8K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $1,376,572 in gross revenue.

What game engine does BIT.TRIP RUNNER use?

BIT.TRIP RUNNER was developed using the Unity game engine.

How much did it cost to develop BIT.TRIP RUNNER?

The estimated development cost for BIT.TRIP RUNNER was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on BIT.TRIP RUNNER?

The development team size for BIT.TRIP RUNNER varied throughout development:

  • Small team, likely less than 10 developers (typical for early indie titles by Gaijin Games/Choice Provisions) - Around 2009 (Original release)
  • Choice Provisions generally operates with small, focused teams for their core titles. - General development context (Choice Provisions)

Review Statistics

Overall Rating Very Positive
86% Positive 14% Negative

Positive

3.4K

Negative

561

Game Information

Game Engine

Unity

Genres

ActionIndie

Production Cost

BIT.TRIP RUNNER (2010)

Unknown

Team Size

Around 2009 (Original release)

Small team, likely less than 10 developers (typical for early indie titles by Gaijin Games/Choice Provisions)

General development context (Choice Provisions)

Choice Provisions generally operates with small, focused teams for their core titles.

Last updated: Nov 22, 2025