Batman: Arkham City
AppID: 57400Current Price
Free
Estimated Owners
74.3K
Total Reviews
2.1K
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Batman: Arkham City generated?
Since its release, Batman: Arkham City is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Batman: Arkham City sold?
We estimate Batman: Arkham City has sold approximately 74.3K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Batman: Arkham City use?
Batman: Arkham City was developed using the Unreal Engine 3 game engine.
How much did it cost to develop Batman: Arkham City?
The estimated development cost for Batman: Arkham City was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Batman: Arkham City?
Batman: Arkham City was developed by a team of Estimated to be around 200-300 people involved across core development and support roles at Rocksteady Studios and associated partners. Development Period (c. 2009-2011).
Review Statistics
Positive
2.1K
Negative
35
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
Batman: Arkham City (Development)
Unknown
Team Size
Development Period (c. 2009-2011)
Estimated to be around 200-300 people involved across core development and support roles at Rocksteady Studios and associated partners.