Alien Breed 3: Descent
AppID: 22670Current Price
$9.99
Estimated Owners
20.7K
Total Reviews
591
Net Revenue
$74,463
Revenue Breakdown
| Gross Revenue (Est.) | $206,643 |
| Regional Pricing (15%) | -$30,996 |
| Discounts (25%) | -$43,912 |
| Est. Refunds (5%) | -$6,587 |
| Steam Fee (30%) | -$37,544 |
| VAT & Taxes (15%) | -$13,141 |
| Net Revenue (Est.) | $74,463 |
Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Alien Breed 3: Descent generated?
Since its release, Alien Breed 3: Descent is estimated to have generated approximately $206,643 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $74,463.
How many copies has Alien Breed 3: Descent sold?
We estimate Alien Breed 3: Descent has sold approximately 20.7K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $206,643 in gross revenue.
What game engine does Alien Breed 3: Descent use?
Alien Breed 3: Descent was developed using the Proprietary Engine game engine.
How much did it cost to develop Alien Breed 3: Descent?
The estimated development cost for Alien Breed 3: Descent was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Alien Breed 3: Descent?
Alien Breed 3: Descent was developed by a team of Small team, likely under 20 people, typical for Team17 titles of that era developed internally or with small external partners. Development Period (circa 2009-2010).
Review Statistics
Positive
437
Negative
154
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Alien Breed 3: Descent (2010)
Unknown
Team Size
Development Period (circa 2009-2010)
Small team, likely under 20 people, typical for Team17 titles of that era developed internally or with small external partners.