Age of Wonders: Planetfall

Age of Wonders: Planetfall

AppID: 718850
Triumph Studios
Paradox Interactive
Aug 6, 2019

Current Price

$29.99

Estimated Owners

227.8K

Total Reviews

6.5K

Net Revenue

$2,462,330

Revenue Breakdown

Gross Revenue (Est.)$6,833,222
Regional Pricing (15%)-$1,024,983
Discounts (25%)-$1,452,060
Est. Refunds (5%)-$217,809
Steam Fee (30%)-$1,241,511
VAT & Taxes (15%)-$434,529
Net Revenue (Est.)$2,462,330

Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Age of Wonders: Planetfall generated?

Since its release, Age of Wonders: Planetfall is estimated to have generated approximately $6,833,222 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,462,330.

How many copies has Age of Wonders: Planetfall sold?

We estimate Age of Wonders: Planetfall has sold approximately 227.8K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $6,833,222 in gross revenue.

What game engine does Age of Wonders: Planetfall use?

Age of Wonders: Planetfall was developed using the Clausewitz Engine game engine.

How much did it cost to develop Age of Wonders: Planetfall?

The estimated development cost for Age of Wonders: Planetfall was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Age of Wonders: Planetfall?

The development team size for Age of Wonders: Planetfall varied throughout development:

  • Approximately 80-100 developers - Development (2016-2019)
  • Approximately 100-120 developers (including QA and support) - Release (August 2019)

Review Statistics

Overall Rating Mostly Positive
80% Positive 20% Negative

Positive

5.2K

Negative

1.3K

Recent Positive Reviews

Recommended
Nov 20, 2025

玩过4代回来玩星陨,发现每个单位自定义模块还是很有可取之处呀,不知道为什么后来改成针对全兵种的附魔和转化

30h played
schinese
Recommended
Nov 19, 2025

All the fun of Civilization 5 without the silly historical anachronisms.

55h played
Recommended
Nov 19, 2025

Civilization-meets-XCOM. You build an empire on the map and then fight tactical, turn-based battles. Many factrions with some good gameplay diversity. Quite fun.

9h played
2 helpful
Recommended
Nov 17, 2025

after 100 hours of playtime, my game got corrupted... lol, still would recommend the game for those of you who like to relax mid-late game cause you get one of the most powerful units after completing the Oathbound campaign for the Galactic Empire(note, you will need to unlock them using Imperial fa...

109h played
1 helpful
Recommended
Nov 15, 2025

ehnabng

1,318h played
schinese

Recent Negative Reviews

Not Recommended
Nov 7, 2025

Сервера работают только по праздникам, расписания праздников нет. Если нужен кооператив, его теперь нет.

165h played
1 helpful
russian
Not Recommended
Nov 7, 2025

update disabled game

437h played
1 helpful
Not Recommended
Oct 28, 2025

Uses that same rubbish 'stack' system where units are stacked together on one tile, rather than being able to move them around individually on tiles.

1h played
1 helpful
Not Recommended
Oct 25, 2025

戦闘もターン制ストラテジーなため、プレイにやたら時間がかかる

20h played
japanese
Not Recommended
Oct 24, 2025

Found it a bit boring, too much systems, could not get into it. The amount of content and customization is huge, but too overwhelming

3h played

Game Information

Game Engine

Clausewitz Engine

Genres

Strategy

Production Cost

Development (2016-2019)

$10-15 million

Team Size

Development (2016-2019)

Approximately 80-100 developers

Release (August 2019)

Approximately 100-120 developers (including QA and support)

Last updated: Oct 20, 2025