Age of Wonders: Planetfall
AppID: 718850Current Price
$29.99
Estimated Owners
227.8K
Total Reviews
6.5K
Net Revenue
$2,462,330
Revenue Breakdown
| Gross Revenue (Est.) | $6,833,222 |
| Regional Pricing (15%) | -$1,024,983 |
| Discounts (25%) | -$1,452,060 |
| Est. Refunds (5%) | -$217,809 |
| Steam Fee (30%) | -$1,241,511 |
| VAT & Taxes (15%) | -$434,529 |
| Net Revenue (Est.) | $2,462,330 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Age of Wonders: Planetfall generated?
Since its release, Age of Wonders: Planetfall is estimated to have generated approximately $6,833,222 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,462,330.
How many copies has Age of Wonders: Planetfall sold?
We estimate Age of Wonders: Planetfall has sold approximately 227.8K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $6,833,222 in gross revenue.
What game engine does Age of Wonders: Planetfall use?
Age of Wonders: Planetfall was developed using the Clausewitz Engine game engine.
How much did it cost to develop Age of Wonders: Planetfall?
The estimated development cost for Age of Wonders: Planetfall was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Age of Wonders: Planetfall?
The development team size for Age of Wonders: Planetfall varied throughout development:
- Approximately 80-100 developers - Development (2016-2019)
- Approximately 100-120 developers (including QA and support) - Release (August 2019)
Review Statistics
Positive
5.2K
Negative
1.3K
Recent Positive Reviews
玩过4代回来玩星陨,发现每个单位自定义模块还是很有可取之处呀,不知道为什么后来改成针对全兵种的附魔和转化
All the fun of Civilization 5 without the silly historical anachronisms.
Civilization-meets-XCOM. You build an empire on the map and then fight tactical, turn-based battles. Many factrions with some good gameplay diversity. Quite fun.
after 100 hours of playtime, my game got corrupted... lol, still would recommend the game for those of you who like to relax mid-late game cause you get one of the most powerful units after completing the Oathbound campaign for the Galactic Empire(note, you will need to unlock them using Imperial fa...
ehnabng
Recent Negative Reviews
Сервера работают только по праздникам, расписания праздников нет. Если нужен кооператив, его теперь нет.
update disabled game
Uses that same rubbish 'stack' system where units are stacked together on one tile, rather than being able to move them around individually on tiles.
戦闘もターン制ストラテジーなため、プレイにやたら時間がかかる
Found it a bit boring, too much systems, could not get into it. The amount of content and customization is huge, but too overwhelming
Game Information
Game Engine
Clausewitz Engine
Genres
Production Cost
Development (2016-2019)
$10-15 million
Team Size
Development (2016-2019)
Approximately 80-100 developers
Release (August 2019)
Approximately 100-120 developers (including QA and support)